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Posted by squidy on Monday, August 29, 2011
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Posted by squidy on Sunday, August 1, 2010
I think that phone ringing is Bobby Kotick, chief executive of Activision Blizzard, publisher of the Call of Duty series, calling to tell me that he’s going to eat my heart for breakfast tomorrow while he enjoys his world-class art collection. O.K., I’m just joking about the threatened ventricle roasting. But those are the sorts of passions involved in the fight between E.A. and Activision for the loyalty (and money) of the serious shooter fans who collectively spend millions of hours every day playing these games.
The Call of Duty franchise, after all, has sold more than 55 million copies and generated around $3 billion in retail sales over the past seven years. The most recent game in the series, Modern Warfare 2, was the biggest commercial hit of 2009 and has already become one of the best-selling games of all time.
John Riccitiello, the chief executive at Electronic Arts, had only one hope of cracking Modern Warfare 2’s stranglehold on today’s shooter fan: the Stockholm game studio E.A. acquired in 2006 that is known as DICE.
As recently as five years ago the Swedish company’s Battlefield series was riding high. If you were a serious online PC shooter fan in the middle of the last decade, you were certainly playing Battlefield games. But then Activision swiped the market. Moving the Call of Duty games from World War II to the modern day made the games more exciting for many players.
The Call of Duty games included a robust offline component, allowing players to progress through a scripted story surrounded by computer-controlled opponents and comrades, while the most popular Battlefield games were essentially built to be played only online against other people. And players of Call of Duty were able to build a persistent online identity, so their virtual soldier would become more capable and deadly over time; earlier Battlefield warriors would almost always begin with the same abilities.
With Bad Company 2, the Battlefield series has now matched or exceeded the Call of Duty series in each of these areas.
First, modernity. Each franchise is actually quite similar in its fictional setting. In both series you play a Western soldier confronting a menace originating from the former Soviet Union.
But Bad Company 2 allows players to use a much broader range of modern military materiel, including tanks, helicopters, Humvees and other vehicles. More important, the virtual environments in Bad Company 2 are much larger and more diverse than those in Modern Warfare 2. Multiplayer battles in Modern Warfare 2 feel like chaotic arenas with people running all over the place looking out for themselves. In Bad Company 2, teamwork and voice communication are essential; the combat environments are more interesting and feel more akin to what I imagine a modern war zone to be.
Yet the biggest leap in Bad Company 2 is in its single-player campaign. It is only six or eight hours long — comparable in length to the main story in Modern Warfare 2 — and while it is not propelled by scripted set pieces as cinematic as those in the competition, Bad Company 2’s narrative glistens. The characters in Bad Company 2 — the redneck, the hippie pilot, the geek, the weathered sergeant — are profane, quirky and usually hilarious. By contrast, the characters in Modern Warfare 2 are somber, even dour. War is obviously serious business, but the characters in Bad Company 2 seem to be having a lot more fun.
And third, DICE has now fine-tuned the persistent role-playing components of the online game, by giving players a panoply of ways to advance their characters and garner recognition from other users around the world.
One final technical note for consumers: Bad Company 2 is a game that needs to be played on a powerful PC, rather than a console, in order to be fully appreciated. I played mostly on a big rig from AMD the chip maker, that was able to produce some of the most beautiful graphics I have seen in a shooter. Perhaps more important, the AMD machine came with an Ati Radeon HD 5870 video card that is able to support three monitors at once.
The experience of playing on three monitors, with the peripheral vision it allows, has simply been a revelation. I will continue enthusiastically to use Intel and Nvidia equipped computers as well, but it may be impossible for me ever to return to a single-monitor setup.
As for the battle of the first-person shooters, let it rage. It is players who are reaping the benefits of this arms race between Activision and Electronic Arts. For now Bad Company 2 is on top.
The spesification
Minimum Frostbite PC Specifications for BFBC2 & BF1943
Processor: Core 2 Duo @ 2.0GHz
Main memory: 2GB
Graphics card: GeForce 7800 GT / ATI X1900
Graphics memory: 256MB
OS: Windows XP
Free HDD space: 15GB for Digital Version, 10GB for Disc Version (BFBC2)
10GB for Digital Version, 4GB for Disc Version (BF1943)
Recommended Frostbite PC Specifications for BFBC2 & BF1943
Processor: Quadcore
Main memory: 2GB
Graphics card: GeForce GTX 260
Graphics memory: 512MB
OS: Windows Vista or Windows 7
Free HDD space: 15GB for Digital Version, 10GB for Disc Version (BFBC2)
10GB for Digital Version, 4GB for Disc Version (BF1943)
If you want to download it, please click this link. The password is www.netkingvn.com and status : online
See you again
Posted by squidy on Friday, July 23, 2010
Posted by squidy on Thursday, June 17, 2010
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Posted by squidy on Monday, June 14, 2010
Posted by squidy
And to added at your blog can follow this step
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Now you have a Site Meter widget at your blog, until now you will know the statistic of your blog.
- Login to blogger with your ID.
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- After emerging pop up window , Klik add to blog button for the things HTML/JavaScript.
- Open your Site Meter code, copy and then paste into available column
- Click save changes
- Done
Posted by squidy on Monday, June 7, 2010
Experience the power of HD with the ATI Radeon HD 3800 Series of GPUs - graphics processing designed for ultimate HD gaming.
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ATI Radeon™ HD 3800 Series graphics processors have break-through efficiency, with up to twice the processing performance per watt than previous generations of AMD GPUs. And thanks to the smaller, 55nm process technology that runs cool and quiet, you can pack more performance in your system at an extraordinary value.
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